When is it time for a real “shakeup” in Azeroth?

While Blizzard has been incredible about consistently adding / tweaking “original” content in the 1-60 areas of World of Warcraft, I find that the “old world” is still feeling quite static and stale. The same mobs of the same levels are in the same locations. While loot that mobs are dropping is occasionally tweaked, the mob itself really isn’t. Most of the areas in the capital cities are just pretty “dead zones” of NPC’s who are desperately trying to, but failing miserably, compete with the local Auction Houses which have made their services sub-standard. And Guard Thomas is still an annoying weakling who can’t even take down a Bear, yet somehow commands a garrison of troops near the Eastvale Logging Camp!

In short, I would love to see some “shakeup” in Azeroth! What a way to keep players leveling new toons to experience new changes! I have a small list…some are definitely “major” while others might be real easy 2-week modifications.

* Illidian’s forces are annoyed at his destruction! In retribution they pound an Alliance (and Horde) capital city to DUST. Of course I would be willing to compromise here, and accept 80% of the city being nothing but rubble. After all, we still need access to the AH!

* Is the King of Stormwind still kidnapped?! In the human area, there’s a long quest chain “The Missing Diplomat” which reveals that the 12-year old King of Stormwind has been kidnapped. To my knowledge there is no resolution to this chain. It ends with you notifying Lady Proudmoore (I think it was) of his disappearance. Whoop-Dee-Doo. Let’s get a raid instance going in the old world with the target of rescuing the 12 year old whippersnapper!

* The Defias gang near Stormwind, expand their influence and attract better recruits. In short, they got the shaft from the rulers of Stormwind and want their just due! Stealthed Defias rogues regularly enter Stormwind and attempt gankings of players.

* It’s been 3+ years, and still the class trainers aren’t available everywhere. With the amount of droods swarming the realms, why do I still need to trek all the way back to Darnassus to update my skills?

* Randomly swap mob groups with other mob groups in a “mob exchange” program. The mobs now bored of the human areas can find new vigor in the sunny Barrens with a level tweak, while those creatures who just haven’t been cutting the mustard against players in the 40+ zones (such as Feralas) are demoted to “noob” status and locations in the starting areas.

* Expand the catacombs under the Raven Hill Cemetary to be a new level 25-35 instance of angry undead bastards that want to eat your brains! There’s no real instance to do in this level range, other than ShadowFang Keep (which takes forever to get to). I’d love to see something else between the Stockades and Scarlet Monastary!

* Shopkeepers strike back! Randomly allow a weapon shopkeeper to sell a blue item! The food dudes start offering food choices that help to act as small temporary buffs…perhaps some NPC’s want to provide enchanting services!

* Better yet, allow players to rent tents in the marketplace to sell their wares / services. The local rulers will charge a monthly fee (of 20-30g or whatever) but provides another way to find the enchants / engineer / tailoring stuff.




Leave a Reply

You can use these XHTML tags: <a href="" title=""> <abbr title=""> <acronym title=""> <blockquote cite=""> <code> <em> <strong>