Basic VertexArray
Purpose
This sample is a demonstration of using VertexArrays within your scene. It’s yet another mechanism provided by OpenGL to speed up rendering objects in your game world. Instead of feeding the vertices into the pipeline “by hand” you’re caching them.
Download
Download the project files here: PeonSDK-BasicVertexArray











This is default description text on Padangan Themes, of course you can change this text via you profile administration.