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Archive for January 27th, 2008


Getting Started with DirectX9.0c

In many ways, the DirectX9.0c SDK is a radical migration of the DirectX game library than any of its previous versions. While the DirectX8.1 release marked some new refinements available to the developer (a marked improvement of the D3DX helper library for one thing, along with a re-tooled set of DirectPlay interfaces), DirectX9.0c takes things quite a bit further.

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Getting Started With XNA

What is XNA?

Although Microsoft has been providing a quality game development SDK through the DirectX family of libraries, the advent of the C# and .NET managed environment is providing you with the opportunity of accessing DirectX components through the .NET runtime. When it was first introduced in the DirectX9.0 SDK, it was known as “Managed DirectX” (or MDX) and quickly became a favorite set of libraries for .NET games.

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